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Deities in Dungeons & Dragons have a great variety of moral outlooks and motives, [8] which have to be considered by cleric player characters. [9] In some editions of the game, deities were given statistics, allowing mighty player characters to kill a god like a powerful monster.
Presents statistics and background information for gods, legendary heroes, and creatures taken from 12 pantheons and mythologies. In 1985 it was re-titled Legends & Lore and the Cthulhu and Melnibonean Mythos were removed. 144 (1st & 2nd printing), 128 (3rd & 4th printings) 0-935696-22-9: Fiend Folio: Don Turnbull, Games Workshop: August 1981 ...
A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. 288: 978-0-7869-4924-3: Forgotten Realms Player's Guide
These statistics are presented in a fashion similar to that of the Monster Manual, and illustrations accompany the statistics, as well as a short description that details what circumstances might cause the god to personally appear and what actions the god might take in such an instance, and what responsibilities and penchants that god may have. [3]
Obad-Hai was first detailed for the first edition of the Advanced Dungeons & Dragons game in the article "The Deities & Demigods of the World of Greyhawk", by E. Gary Gygax in Dragon #69 (January 1983) with game statistics on page 29 and a description on page 30, including a black-and-white illustration by Jeff Easley.
Meehan opined that the wide range of detailed information included in the sourcebook, from player options to adventures, made her "feel that Explorer's Guide to Wildemount is the most worthwhile Dungeons & Dragons 5E sourcebook Wizards of the Coast has released since the original Player's Handbook".
Two subclass options — the College of Eloquence Bard and the Oath of Glory Paladin [5] [6] New mechanics — an expanded Piety system (from the Dungeon Master's Guide), an omen chart, and a new supernatural gift ability that is chosen during character creation [6] [7] An expanded bestiary that includes new Mythic level monsters [8] [9]
Van Richten's Guide to Ravenloft is a 256-page campaign and adventure guide for using the Ravenloft setting in the 5th edition. The book includes an overview of 39 Domains of Dread [1] and a 20-page adventure called The House of Lament.