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  2. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    Some programming languages (or compilers for them) provide a built-in (primitive) or library decimal data type to represent non-repeating decimal fractions like 0.3 and −1.17 without rounding, and to do arithmetic on them. Examples are the decimal.Decimal or num7.Num type of Python, and analogous types provided by other languages.

  3. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    In the example from "Double rounding" section, rounding 9.46 to one decimal gives 9.4, which rounding to integer in turn gives 9. With binary arithmetic, this rounding is also called "round to odd" (not to be confused with "round half to odd"). For example, when rounding to 1/4 (0.01 in binary), x = 2.0 ⇒ result is 2 (10.00 in binary)

  4. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  5. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    Later on, when it becomes the input of matrix multiplication units, the conversion can have various rounding mechanisms depending on the hardware platforms. For example, for Google TPU, the rounding scheme in the conversion is round-to-nearest-even; [ 17 ] ARM uses the non-IEEE Round-to-Odd mode; [ 18 ] for NVIDIA, it supports converting float ...

  6. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The lack of standardization at the mainframe level was an ongoing problem by the early 1970s for those writing and maintaining higher-level source code; these manufacturer floating-point standards differed in the word sizes, the representations, and the rounding behavior and general accuracy of operations.

  7. Guard digit - Wikipedia

    en.wikipedia.org/wiki/Guard_digit

    As an example, consider the subtraction . Here, the product notation indicates a binary floating point representation with the exponent of the representation given as a power of two and with the significand given with three bits after the binary point. To compute the subtraction it is necessary to change the forms of these numbers so that they ...

  8. Thanks to conference realignment, the Alamo Bowl will be a ...

    www.aol.com/sports/thanks-conference-realignment...

    The Alamo Bowl will be a glorified Big 12 game. The bowl announced which schools it is considering for the Dec. 28 game on Thursday.And all four of them are in the Big 12. Iowa State, BYU, Arizona ...

  9. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    There are two common rounding rules, round-by-chop and round-to-nearest. The IEEE standard uses round-to-nearest. Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero.