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  2. Nintendo marketing - Wikipedia

    en.wikipedia.org/wiki/Nintendo_marketing

    Nintendo used several advertising strategies and techniques for the GameCube. Around the time of release, the GameCube was advertised with the slogan "Born to Play." [ 35 ] The earliest commercials displayed a rotating cube animation, which would morph into the GameCube logo as a woman whispers, "GameCube".

  3. Nintendo Switch 2 - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_2

    Compared to the other consoles on the market at the time, including the PlayStation 4 and Xbox One, the Switch used less powerful computational hardware to keep the unit's price low but sufficient to power the type of games Nintendo typically publishes; part of the company's long-term blue ocean strategy to differentiate themselves from the ...

  4. List of best-selling Nintendo Switch video games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling...

    As of September 30, 2024, 146.04 million Nintendo Switch consoles had been shipped, with over 1.3 billion copies of games having been shipped for the platform. [3] The three best-selling games on the platform have been Mario Kart 8 Deluxe at 64.27 million units sold, Animal Crossing: New Horizons at 46.45 million units, and Super Smash Bros ...

  5. Nintendo finally unveiled its long-awaited Switch successor ...

    www.aol.com/finance/nintendo-finally-unveiled...

    Nintendo data also shows the company has sold 1.3 billion units of software, with “Mario Kart 8 Deluxe” selling a whopping 64 million units alone. A video game slump

  6. Pricing strategies - Wikipedia

    en.wikipedia.org/wiki/Pricing_strategies

    Pricing strategies and tactics vary from company to company, and also differ across countries, cultures, industries and over time, with the maturing of industries and markets and changes in wider economic conditions. [2] Pricing strategies determine the price companies set for their products. The price can be set to maximize profitability for ...

  7. Satoru Iwata - Wikipedia

    en.wikipedia.org/wiki/Satoru_Iwata

    As a self-declared gamer, he focused on expanding the appeal of video games across demographics through a "blue ocean" business strategy. Nintendo attained record profits by 2009, and Barron's placed Iwata among the top 30 CEOs worldwide. Iwata expanded his strategy by defining a quality-of-life product line for the Wii that evolved into a ten ...

  8. Nintendo - Wikipedia

    en.wikipedia.org/wiki/Nintendo

    Nintendo Co., Ltd. [c] is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes and releases both video games and video game consoles. Nintendo was founded in 1889 as Nintendo Koppai [d] by craftsman Fusajiro Yamauchi and originally produced handmade hanafuda playing cards.

  9. Freemium - Wikipedia

    en.wikipedia.org/wiki/Freemium

    In the freemium business model, business tiers start with a "free" tier. Freemium, a portmanteau of the words "free" and "premium", is a pricing strategy by which a basic product or service is provided free of charge, but money (a premium) is charged for additional features, services, or virtual (online) or physical (offline) goods that expand the functionality of the free version of the software.