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  2. PUBG: Battlegrounds - Wikipedia

    en.wikipedia.org/wiki/PUBG:_Battlegrounds

    PUBG: Battlegrounds (previously known as PlayerUnknown's Battlegrounds) is a 2017 battle royale video game published by Krafton, and developed by Krafton's PUBG Studios.The game, which was inspired by the Japanese film Battle Royale (2000), is based on previous mods created by Brendan "PlayerUnknown" Greene for other games, and expanded into a standalone game under Greene's creative direction.

  3. Tencent Games - Wikipedia

    en.wikipedia.org/wiki/Tencent_Games

    As of 4 October 2019, the game has surpassed 35 million downloads and over $2 million in revenue. [28] PUBG Mobile and its Mainland China version topped the global mobile games chart by revenue, raking in a combined US$232 million of sales in March 2020, as many people turned to online entertainment during the COVID-19 pandemic.

  4. PUBG Mobile - Wikipedia

    en.wikipedia.org/wiki/PUBG_Mobile

    In March 2021, PUBG Mobile had accumulated more than a billion downloads outside of China. [48] Including Peacekeeper Elite , the Chinese version of the game, and Battlegrounds Mobile India , the game had a total player count of around 1.3 billion as of December 2022.

  5. List of banned video games by country - Wikipedia

    en.wikipedia.org/wiki/List_of_banned_video_games...

    Banned for discrediting China's national image. The Chinese government claims that the game shows a "cultural invasion". [38] Command & Conquer: Generals: Banned for "smearing the image of China and the Chinese army", although the game presents China as a protagonist and glorifies the People's Liberation Army. [39]

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Video games in China - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_China

    A large number of PC gamers in China acquired software through illegal downloads and pirated software websites to avoid the cost. Developers of legitimate games in China recognized that, to compete with this black market, they had to develop games that had a free or low upfront cost model but offered a way to monetize their games over time.