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In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...
sort is a generic function in the C++ Standard Library for doing comparison sorting. The function originated in the Standard Template Library (STL). The specific sorting algorithm is not mandated by the language standard and may vary across implementations, but the worst-case asymptotic complexity of the function is specified: a call to sort ...
Bubble sort is a simple sorting algorithm. The algorithm starts at the beginning of the data set. It compares the first two elements, and if the first is greater than the second, it swaps them. It continues doing this for each pair of adjacent elements to the end of the data set.
Swapping pairs of items in successive steps of Shellsort with gaps 5, 3, 1. Shellsort, also known as Shell sort or Shell's method, is an in-place comparison sort. It can be seen as either a generalization of sorting by exchange (bubble sort) or sorting by insertion (insertion sort). [3] The method starts by sorting pairs of elements far apart ...
Comparison sort. Type of sorting algorithm that works by comparing pairs of elements. Sorting a set of unlabelled weights by weight using only a balance scale requires a comparison sort algorithm. A comparison sort is a type of sorting algorithm that only reads the list elements through a single abstract comparison operation (often a "less than ...
Bitonic mergesort is a parallel algorithm for sorting. It is also used as a construction method for building a sorting network. The algorithm was devised by Ken Batcher. The resulting sorting networks consist of comparators and have a delay of , where is the number of items to be sorted. [1]
Bubble sort, sometimes referred to as sinking sort, is a simple sorting algorithm that repeatedly steps through the input list element by element, comparing the current element with the one after it, swapping their values if needed. These passes through the list are repeated until no swaps have to be performed during a pass, meaning that the ...
In Lua, "table" is a fundamental type that can be used either as an array (numerical index, fast) or as an associative array. The keys and values can be of any type, except nil. The following focuses on non-numerical indexes. A table literal is written as { value, key = value, [index] = value, ["non id string"] = value }.