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TextFree (formerly called Pinger and sometimes stylized as textfree) is a mobile application and web service that allows users to send and receive text messages, as well as make and receive VoIP phone calls, for free over the internet. The service costs nothing because it is supported by ads, but users have the option of paying for an ad-free ...
Pinger was founded in 2005 [2] by Greg Woock and Joe Sipher. [3] At first, the company created the Pinger Phone in 2008, which consolidated phone, email, and messaging contacts and communications. [2] [4] The free texting features were converted into a separate iPhone app called Textfree. [2]
Question answering (QA) is a computer science discipline within the fields of information retrieval and natural language processing (NLP) that is concerned with building systems that automatically answer questions that are posed by humans in a natural language.
Pinger is a texting and VoIP app developing company. Pinger may also refer to: Ping'er, fictional character in Dream of the Red Chamber; PingER Project, an internet performance reporting tool; Textfree (formerly called Pinger), a phone and texting app; Underwater locator beacon
The secondary device is a computer running a desktop operating system, which serves as a companion for the primary device. Desktop messaging clients on secondary devices do not function independently, as they are reliant on the mobile phone maintaining an active network connection for login authentication and syncing messages.
An alpha version of ChaCha was launched on September 1, 2006. A beta version was introduced on November 6, 2006. [2] ChaCha said 20,000 guides had registered by year's end and that it had raised US$6 million in development funds, including support from Bezos Expeditions, a personal investment firm owned by Jeff Bezos, the entrepreneur behind Amazon.com. [3]
ChatGPT is a generative artificial intelligence chatbot [2] [3] developed by OpenAI and launched in 2022. It is currently based on the GPT-4o large language model (LLM). ChatGPT can generate human-like conversational responses and enables users to refine and steer a conversation towards a desired length, format, style, level of detail, and language. [4]
The player can answer these questions with: Yes, No, Unknown, and Sometimes. The experiment is based on the classic word game of Twenty Questions, and on the computer game "Animals," popular in the early 1970s, which used a somewhat simpler method to guess an animal. [3] The 20Q AI uses an artificial neural network to pick the questions and to ...