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  2. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.

  3. Chunked transfer encoding - Wikipedia

    en.wikipedia.org/wiki/Chunked_transfer_encoding

    Chunked transfer encoding is a streaming data transfer mechanism available in Hypertext Transfer Protocol (HTTP) version 1.1, defined in RFC 9112 §7.1. In chunked transfer encoding, the data stream is divided into a series of non-overlapping "chunks". The chunks are sent out and received independently of one another.

  4. Online streamer - Wikipedia

    en.wikipedia.org/wiki/Online_streamer

    While the majority of professional and part-time streamers play video games, many often do IRL (in real life) streams where they broadcast their daily life.At first, many streaming sites prohibited non-gaming live streams as they thought it would harm the quality of the content on their sites but the demand for non-gaming content grew. [5]

  5. Measuring network throughput - Wikipedia

    en.wikipedia.org/wiki/Measuring_network_throughput

    People are often concerned about measuring the maximum data throughput in bits per second of a communications link or network access. A typical method of performing a measurement is to transfer a 'large' file from one system to another system and measure the time required to complete the transfer or copy of the file.

  6. Ice Poseidon - Wikipedia

    en.wikipedia.org/wiki/Ice_Poseidon

    Paul Michael Joseph Denino (born September 29, 1994), [5] better known as Ice Poseidon, is an American Internet personality, live streamer, and YouTuber. [6] He is primarily known for streaming the video game Old School RuneScape and his IRL streams.

  7. Streaming algorithm - Wikipedia

    en.wikipedia.org/wiki/Streaming_algorithm

    The previous algorithm describes the first attempt to approximate F 0 in the data stream by Flajolet and Martin. Their algorithm picks a random hash function which they assume to uniformly distribute the hash values in hash space. Bar-Yossef et al. in [10] introduced k-minimum value algorithm for determining number of distinct elements in data ...

  8. Streaming data - Wikipedia

    en.wikipedia.org/wiki/Streaming_data

    Streaming data is data that is continuously generated by different sources. Such data should be processed incrementally using stream processing techniques without having access to all of the data. In addition, it should be considered that concept drift may happen in the data which means that the properties of the stream may change over time.

  9. Data stream - Wikipedia

    en.wikipedia.org/wiki/Data_stream

    In connection-oriented communication, a data stream is the transmission of a sequence of digitally encoded signals to convey information. [1] Typically, the transmitted symbols are grouped into a series of packets. [2] Data streaming has become ubiquitous. Anything transmitted over the Internet is transmitted as a data stream