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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker Language (GML) is GameMaker's scripting language. It is an imperative, dynamically typed language commonly likened to JavaScript and C-like languages. [24] [25] [26] The language's default mode of operation on native platforms is via a stack machine; it can also be source-to-source compiled to C++ via LLVM for higher performance. [27]

  3. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund 's The Arcade Machine in 1982.

  4. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker 3.0, CD-ROM edition. Game-Maker 1.0: Includes one 1.44 MB microfloppy disk containing the full set of RSD tools plus the games Sample, Terrain, Houses, Animation, Pipemare, Nebula, and Penguin Pete. Also included, beginning in version 1.04, is a separate diskette containing the GameLynk game Barracuda: Secret Mission 1. All 1.X ...

  5. GML - Wikipedia

    en.wikipedia.org/wiki/GML

    Game Maker Language, the scripting language of Game Maker; Generalized Markup Language, a set of macros for the IBM text formatter, SCRIPT; Generative Modelling Language, an extension of PostScript used for the concise description of complex 3D shapes; Geography Markup Language, an XML grammar to express geographical features

  6. List of free and open-source Android applications - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    Android phones, like this Nexus S running Replicant, allow installation of apps from the Play Store, F-Droid store or directly via APK files.. This is a list of notable applications (apps) that run on the Android platform which meet guidelines for free software and open-source software.

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    The Hammer Editor, the engine's official level editor, uses rendering and compiling tools included in the SDK to create maps using the binary space partitioning (BSP) method. Level geometry is created with 3D polygons called brushes ; each face can be assigned a texture which also defines the properties of the surface such as the sounds used ...

  8. Generative Modelling Language - Wikipedia

    en.wikipedia.org/wiki/Generative_Modelling_Language

    Generative Modelling Language (GML) in computer graphics and generative computer programming is a very simple programming language for the concise description of complex 3D shapes. It follows the "Generative Modelling" paradigm, where complex datasets are represented by "lists of operations" rather than by lists of objects, which is for ...

  9. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop's primary focus is to allow all users to create games without code or a programming language. This is accomplished via an Event system, [14] which creates logic by monitoring for Conditions on when to trigger, and actions to take once the event conditions are met.