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  2. Soft error - Wikipedia

    en.wikipedia.org/wiki/Soft_error

    A higher Q crit means fewer soft errors. Unfortunately, a higher Q crit also means a slower logic gate and a higher power dissipation. Reduction in chip feature size and supply voltage, desirable for many reasons, decreases Q crit. Thus, the importance of soft errors increases as chip technology advances.

  3. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Interactive entertainment software testing is a highly technical field requiring computing expertise, analytic competence, critical evaluation skills, and endurance. [ 4 ] [ 5 ] In recent years the field of game testing has come under fire for being extremely strenuous and unrewarding, both financially and emotionally.

  4. List of Microsoft Windows components - Wikipedia

    en.wikipedia.org/wiki/List_of_Microsoft_Windows...

    An online service providing updates such as service packs, critical updates and device drivers. A variation called Microsoft Update also provides software updates for other Microsoft products. control.exe update: Windows 98: Windows Installer: An engine for the management of software installation.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  6. Gaming computer - Wikipedia

    en.wikipedia.org/wiki/Gaming_computer

    The Nimrod, designed by John Makepeace Bennett, built by Raymond Stuart-Williams and exhibited in the 1951 Festival of Britain, is regarded as the first gaming computer.. Bennett did not intend for it to be a real gaming computer, however, as it was supposed to be an exercise in mathematics as well as to prove computers could "carry out very complex practical problems", not purely for enjoyme

  7. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  8. Atari 5200 - Wikipedia

    en.wikipedia.org/wiki/Atari_5200

    Previous RF adapters required the user to slide a switch on the adapter by hand. The RF box was also where the power supply connected in a unique dual power/television signal setup similar to the RCA Studio II's. A single cable coming out of the 5200 plugged into the switch box and carried both electricity and the television signal.

  9. Q (game engine) - Wikipedia

    en.wikipedia.org/wiki/Q_(game_engine)

    According to Qube, Q ships with a range of features including: arbitrary scene rendering algorithm support, arbitrary shader program support (HLSL 2 – 4, GLSL, Cg, shader states), keyframe animation, simultaneous n-dimensional animation blending, animation state machines, multi-gigabyte texture manager, background data streaming, hierarchical LOD and scene management schemes, collision ...