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  2. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    Stack buffer overflow is a type of the more general programming malfunction known as buffer overflow (or buffer overrun). [1] Overfilling a buffer on the stack is more likely to derail program execution than overfilling a buffer on the heap because the stack contains the return addresses for all active function calls.

  3. Syntax error - Wikipedia

    en.wikipedia.org/wiki/Syntax_error

    Type errors (such as an attempt to apply the ++ increment operator to a Boolean variable in Java) and undeclared variable errors are sometimes considered to be syntax errors when they are detected at compile-time.

  4. Exception handling syntax - Wikipedia

    en.wikipedia.org/wiki/Exception_handling_syntax

    C does not provide direct support to exception handling: it is the programmer's responsibility to prevent errors in the first place and test return values from the functions. In any case, a possible way to implement exception handling in standard C is to use setjmp/longjmp functions:

  5. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  6. Exception handling (programming) - Wikipedia

    en.wikipedia.org/wiki/Exception_handling...

    The implementation of exception handling in programming languages typically involves a fair amount of support from both a code generator and the runtime system accompanying a compiler. (It was the addition of exception handling to C++ that ended the useful lifetime of the original C++ compiler, Cfront. [18]) Two schemes are most common.

  7. Naming convention (programming) - Wikipedia

    en.wikipedia.org/.../Naming_convention_(programming)

    In C and C++, keywords and standard library identifiers are mostly lowercase. In the C standard library, abbreviated names are the most common (e.g. isalnum for a function testing whether a character is alphanumeric), while the C++ standard library often uses an underscore as a word separator (e.g. out_of_range).

  8. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    Some programming languages use the stack to store data that is local to a procedure. Space for local data items is allocated from the stack when the procedure is entered, and is deallocated when the procedure exits. The C programming language is typically implemented in this way.

  9. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    The syntax of a language describes the form of a valid program, but does not provide any information about the meaning of the program or the results of executing that program. The meaning given to a combination of symbols is handled by semantics (either formal or hard-coded in a reference implementation ).