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Season of the Lost (Season 15) began on August 24, 2021, and was the longest season, running until the launch of the next expansion, The Witch Queen, on February 22, 2022. The hard Power level was raised to 1320 and the Pinnacle reward cap was raised to 1330.
[22] In Destiny 2 ' s second year, a new PvP activity with PVE elements was released called Gambit. This activity puts two teams of four against each other to defeat AI opponents from one of the game's different factions/races (Cabal, Fallen, Hive, Vex, or new with forsaken Scorn), collect their motes and then bank them.
Festival of the Lost in Year 4 began on October 12 and ran to November 2, 2021, during Season of the Lost. The event returned in Year 5 and ran from October 18, 2022, to November 8, 2022, during Season of Plunder. The event then returned in Year 6 and ran from October 17 to November 7, 2023, during Season of the Witch.
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Destiny 2: The Witch Queen is a major expansion for Destiny 2, a first-person shooter video game by Bungie.Representing the sixth expansion and the fifth year of extended content for Destiny 2, it was originally planned for release in late 2021, but due to the impact of the COVID-19 pandemic, the expansion was delayed by three months and was released on February 22, 2022.
Destiny 2: The Final Shape is a major expansion for Destiny 2, a first-person shooter video game by Bungie.Representing the eighth expansion and the seventh year of extended content for Destiny 2 and 10th year of content for the Destiny franchise, it was released on June 4, 2024, after being delayed from its original February 2024 date.
Destiny 2: Lightfall is a major expansion for Destiny 2, a first-person shooter video game by Bungie.Representing the seventh expansion and the sixth year of extended content for Destiny 2, it was released on February 28, 2023, after being pushed back from its original fall 2022 release as a result of the delay of the previous expansion, The Witch Queen.
Because of the change to the Light level system, The Taken King numerically changed weapons of 365 damage to 170, but with no loss in damage output (365 damage of Year 1 equals 170 damage of Year 2). As with armor, weapons' attack damage contributes to the Light level and all gear can be infused to increase their numbers. [7] [8] [11]