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  2. Dynamic range compression - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range_compression

    These can increase loudness of audio tracks, or level out the volume of highly-variable music (such as classical music, or a playlist that spans multiple music types). This improves the listenability of audio played through poor-quality speakers, or when played in noisy environments (such as in a car or during a party).

  3. Loudness war - Wikipedia

    en.wikipedia.org/wiki/Loudness_war

    The loudness war (or loudness race) is a trend of increasing audio levels in recorded music, which reduces audio fidelity and—according to many critics—listener enjoyment. Increasing loudness was first reported as early as the 1940s, with respect to mastering practices for 7-inch singles . [ 1 ]

  4. Dynamic range - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range

    In modern recording, this range is often limited through dynamic range compression, which allows for louder volume, but can make the recording sound less exciting or live. [ 50 ] The dynamic range of music as normally perceived in a concert hall does not exceed 80 dB, and human speech is normally perceived over a range of about 40 dB.

  5. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    Slowing down the recording to increase duration also lowers the pitch, while speeding it up for a shorter duration respectively raises the pitch, creating the so-called Chipmunk effect. When resampling audio to a notably lower pitch, it may be preferred that the source audio is of a higher sample rate, as slowing down the playback rate will ...

  6. Distortion (music) - Wikipedia

    en.wikipedia.org/wiki/Distortion_(music)

    In music the different forms of linear distortion have specific names describing them. The simplest of these is a distortion process known as "volume adjustment", which involves distorting the amplitude of a sound wave in a proportional (or 'linear') way in order to increase or decrease the volume of the sound without affecting the tone quality.

  7. Fade (audio engineering) - Wikipedia

    en.wikipedia.org/wiki/Fade_(audio_engineering)

    Audio mixer faders in a London pub.. In audio engineering, a fade is a gradual increase or decrease in the level of an audio signal. [1] The term can also be used for film cinematography or theatre lighting in much the same way (see fade (filmmaking) and fade (lighting)).

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  9. Audio normalization - Wikipedia

    en.wikipedia.org/wiki/Audio_normalization

    Audio normalization is the application of a constant amount of gain to an audio recording to bring the amplitude to a target level (the norm). Because the same amount of gain is applied across the entire recording, the signal-to-noise ratio and relative dynamics are unchanged.