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  2. mp3DirectCut - Wikipedia

    en.wikipedia.org/wiki/Mp3DirectCut

    Increasing the audio volume can lead to distortion if, on playback, multiplying the audio data by the global gain may increase the volume past its clipping threshold. Audio recordings that use Compressed audio to cap the overall volume may have already adjusted the global gain field. This may limit the ability to further amplify the recording ...

  3. MP3Gain - Wikipedia

    en.wikipedia.org/wiki/MP3Gain

    MP3Gain first computes the desired gain (volume adjustment), either per track or per album, using the ReplayGain algorithm. It then modifies the overall volume scale factor in each MP3 frame, and writes undo information as a tag (in APEv2, or ID3v2 format) making this a reversible process. The scale factor modification can be reversed using the ...

  4. ReplayGain - Wikipedia

    en.wikipedia.org/wiki/ReplayGain

    This avoids the common problem of having to manually adjust volume levels between tracks when playing audio files from albums that have been mastered at different loudness levels. Although this de facto standard is now formally known as ReplayGain, [ 1 ] it was originally known as Replay Gain and is sometimes abbreviated RG .

  5. Audio normalization - Wikipedia

    en.wikipedia.org/wiki/Audio_normalization

    Before loudness normalization, one song in a playlist might be quieter than the rest, so the listener would have to turn a volume knob up to adjust the playback volume. [ 4 ] Depending on the dynamic range of the content and the target level, loudness normalization can result in peaks that exceed the recording medium's limits, causing clipping.

  6. Dynamic range compression - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range_compression

    These can increase loudness of audio tracks, or level out the volume of highly-variable music (such as classical music, or a playlist that spans multiple music types). This improves the listenability of audio played through poor-quality speakers, or when played in noisy environments (such as in a car or during a party).

  7. High-resolution audio - Wikipedia

    en.wikipedia.org/wiki/High-resolution_audio

    High-resolution audio (high-definition audio or HD audio) is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth.It commonly refers to 96 or 192 kHz sample rates.