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  2. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy content currently consists of more than 10,000 learning activities and 850 lessons. [6] The preschool through second grade curriculum is laid out in a sequence called the “Step by Step Learning Path". [42] The Learning Path is a multi-subject set of skills that are usually taught in school. [43]

  3. JumpStart Advanced 2nd Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Advanced_2nd_Grade

    Also, most of the characters are not wearing their "normal" outfit in JumpStart Advanced 2nd Grade; that is, the outfits they wear in this game are not the same ones they wore in other games released around the same time. Frankie: (Voiced by Dee Bradley Baker) As stated above, Frankie is a dachshund dog who first appeared in JumpStart 1st Grade ...

  4. JumpStart 2nd Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_2nd_Grade

    JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a video game released on 26 March 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students.

  5. Educational toy - Wikipedia

    en.wikipedia.org/wiki/Educational_toy

    Alphabet blocks. The identification of specific toys as having an explicitly educational purpose dates to the 1700s. [11] In 1693, in Some Thoughts Concerning Education, liberal philosopher John Locke asserted that educational toys could enhance children's enjoyment of learning their letters: "There may be dice and play-things, with the letters on them to teach children the alphabet by playing ...

  6. This Teacher Saved a Grandmother’s Life Thanks to Virtual ...

    www.aol.com/teacher-saved-grandmother-life...

    In the midst of the COVID-19 pandemic, Julia Koch began what was only her second year as a first grade teacher in a virtual classroom at Edgewood Elementary School in Muskegon Heights, Michigan.

  7. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB , some of these games have a K-A/E (Everyone) rating.