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  2. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...

  3. Macro recorder - Wikipedia

    en.wikipedia.org/wiki/Macro_recorder

    This can cause problems when trying to play back a macro if the user's desktop environment has changed. For example, if the user has changed their desktop resolution, moved icons, or moved the task bar, the mouse macro may not perform the way the user intended. That's one of the reasons for preferring keyboard macros over the mouse-oriented ones.

  4. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  5. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Quartz Composer, a visual programming tool by Apple, can be scripted in Lua via a free plugin produced by Boinx Software. Ravenfield (video game) is a first person shooter sandbox game that uses a modified version of Lua. REAPER digital audio workstation supports Lua scripting to extend functionality.

  6. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    The TAS developer has full control over the game's movement, per video frame, to record a sequence of fully precise inputs. Other tools include save states and branches, rewriting recorded inputs, splicing together best sequences, macros, and scripts to automate gameplay actions. These tools grant TAS creators precision and accuracy beyond a ...

  7. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding.