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There are also free content delivery tools available that make playing mods easier. They help manage downloads, updates, and mod installation in order to allow people who are less technically literate to play. Steam's "Workshop" service, for example, allows a user to easily download and install mods in supported games. [20]
After the mod was ported to StarCraft 2 and Dota 2, it was made into a paid standalone app using the Unity Engine for Android and iOS mobile devices in June 2016. [30] A second similar app was released on both platforms during mid-October, [31] [32] now available as free to download but with some content locked behind a paywall. [33]
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Due to the free software nature of the system, development of such titles mostly begins on Linux; afterwards, major games are typically ported to Mac and Microsoft Windows [37] thanks to using cross-platform libraries like SDL. [38] Mac has less mainstream games than Windows and as a result, free games have had more of an impact on the platform.
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In 1992, Tuncer Deniz, who was unemployed, decided to create a magazine called Inside Mac Games — he came up with the name after seeing a copy of Inside Sports at a newsstand — that would be dedicated to reviews of new and upcoming Macintosh computer games. Deniz interested a friend, Jon Blum, in the project, but neither of them had the ...