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20Q is a computerized game of twenty questions that began as a test in artificial intelligence (AI). It was invented by Robin Burgener in 1988. [1] The game was made handheld by Radica in 2003, but was discontinued in 2011 because Techno Source took the license for 20Q handheld devices.
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The test case is collapsed and given a green heading if all the template outputs are the same. If any of the template outputs differ, the test case is expanded and given a yellow heading. _resetRefs: If set to "yes", any references generated by the templates tested are reset after each template is expanded. _showcode: Show the template code ...
Tovertafel ("Magic Table") [1] [2] is a games console designed for use in healthcare settings that was launched in 2015 by the Dutch medical technologies company Active Cues. The console contains a high-quality projector, infrared sensors, a loudspeaker and a processor with which interactive games are projected onto a table. [3]
The free-to-play business model in online games was later realized by Nexon in South Korea to a degree first catching more major media attention at the time. [11] [12] The first Nexon game to use it, QuizQuiz, was released in October 1999. Its creator Lee Seungchan would go on to create MapleStory. [citation needed]
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Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .