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  2. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Microsoft has published naming conventions for identifiers in C#, which recommends the use of PascalCase for the names of types and most type members, and camelCase for variables and for private or internal fields. [1] However, these naming conventions are not enforced in the language.

  4. Constant (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Constant_(computer...

    Naming conventions for constants vary. Some simply name them as they would any other variable. Others use capitals and underscores for constants in a way similar to their traditional use for symbolic macros, such as SOME_CONSTANT. [7] In Hungarian notation, a "k" prefix signifies constants as well as macros and enumerated types.

  5. Snake case - Wikipedia

    en.wikipedia.org/wiki/Snake_case

    Snake case (sometimes stylized autologically as snake_case) is the naming convention in which each space is replaced with an underscore (_) character, and words are written in lowercase. It is a commonly used naming convention in computing , for example for variable and subroutine names, and for filenames .

  6. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Coding conventions are only applicable to the human maintainers and peer reviewers of a software project. Conventions may be formalized in a documented set of rules that an entire team or company follows, [1] or may be as informal as the habitual coding practices of an individual. Coding conventions are not enforced by compilers.

  7. Constant folding - Wikipedia

    en.wikipedia.org/wiki/Constant_folding

    Constant folding is the process of recognizing and evaluating constant expressions at compile time rather than computing them at runtime. Terms in constant expressions are typically simple literals, such as the integer literal 2, but they may also be variables whose values are known at compile time. Consider the statement:

  8. Stropping (syntax) - Wikipedia

    en.wikipedia.org/wiki/Stropping_(syntax)

    In computer language design, stropping is a method of explicitly marking letter sequences as having a special property, such as being a keyword, or a certain type of variable or storage location, and thus inhabiting a different namespace from ordinary names ("identifiers"), in order to avoid clashes.

  9. Enumerated type - Wikipedia

    en.wikipedia.org/wiki/Enumerated_type

    In fact, according to the language definition, the above code will define Clubs, Diamonds, Hearts, and Spades as constants of type int, which will only be converted (silently) to enum cardsuit if they are stored in a variable of that type. C also allows the programmer to choose the values of the enumeration constants explicitly, even without type.