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  2. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    Adobe Gain Map, a gain map image in a JPEG image file; [11] used by Google under the name Ultra HDR and by Samsung under the name Super HDR. [12] [10] [13] Supports gain on 1 or 3 channels. [11] The Ultra HDR and ISO 21496-1 formats are encoded simultaneously in Android 15. [9] [12] AVIF is compatible with gain maps, but currently no encoder is ...

  3. Dolby Vision - Wikipedia

    en.wikipedia.org/wiki/Dolby_Vision

    Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.

  4. High-dynamic-range television - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_television

    The most common SDR formats are limited to the Rec. 709/sRGB gamut, while common HDR formats use Rec. 2100, which is a wide color gamut (WCG). [1] [6] In practice, HDR is not always used at its limits. HDR contents are often limited to a peak brightness of 1,000 or 4,000 nits and P3-D65 colors, even if they are stored in formats capable of more.

  5. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...

  6. Standard-dynamic-range video - Wikipedia

    en.wikipedia.org/wiki/Standard-dynamic-range_video

    The dynamic range that can be perceived by the human eye in a single image is around 14 stops. [10] SDR video with a conventional gamma curve and a bit depth of 8-bits per sample has a dynamic range of about 6 stops, assuming a luminance quantisation threshold of 5% is used. [10]

  7. Ultra-high-definition television - Wikipedia

    en.wikipedia.org/wiki/Ultra-high-definition...

    [77] [78] [79] Additional 4K movies and 4K video clips will be offered for the 4K Ultra HD Video Player in the future. [ 77 ] [ 78 ] [ 79 ] On November 30, 2012, Red Digital Cinema Camera Company announced that they were taking pre-orders for the US$1,450 REDRAY 4K Cinema Player, which can output 4K resolution to a single 4K display or to four ...

  8. Will teens save the movies? Here's what a surprising new ...

    www.aol.com/news/teens-save-movies-heres...

    When factoring in cost and other obstacles, however, 39.2% of teens selected playing video games as their favorite activity over watching TV or movies (33.3%) or scrolling on social media (27.5%).

  9. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    Video games and computer-generated movies and special effects benefit from this as it creates more realistic scenes than with more simplistic lighting models. HDRR was originally required to tone map the rendered image onto Standard Dynamic Range (SDR) displays, as the first HDR capable displays did not arrive until the 2010s. However if a ...