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  2. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Download QR code; Print/export ... 2D–3D cartoon animation, lighting, modeling, node based material creation, texturing, 3D texture painting, UV mapping, rendering ...

  3. Cryptomatte - Wikipedia

    en.wikipedia.org/wiki/Cryptomatte

    Cryptomatte images can be created by several 3D graphic programs like Blender, [2] Autodesk Maya, [3] Autodesk 3ds Max [4] or Houdini [5] and are usually exported using the OpenEXR file format. Whether a program is able to generate a cryptomatte or not is determined by the render engine being used.

  4. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender users can create their own nodes using the Open Shading Language (OSL); this allows users to create stunning materials that are entirely procedural, which allows them to be used on any objects without stretching the texture as opposed to image-based textures which need to be made to fit a certain object. (Note that the shader nodes ...

  5. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    Nodes may refer to resources, such as meshes, skins, and cameras. Meshes may refer to materials, which refer to textures, which refer to images. Scenes are defined using an array of root nodes. [8] Most of the top-level glTF properties use a flat hierarchy for storage. Nodes are saved in an array and are referred to by index, including by other ...

  6. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...

  7. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    Blender Cycles scene conversion, including (limited) support for automatic interpretation of Cycles materials and textures. [ 26 ] Advanced material properties, including glass dispersion (using Cauchy's transmission equation ), rough glass (for creating frosted glass or ice), metal, car paint (using multiple reflective coatings), and velvet ...

  8. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.

  9. Art of Illusion - Wikipedia

    en.wikipedia.org/wiki/Art_of_Illusion

    Art or Illusion uses multi threading for rendering images and it provides several options for lighting. [13] The core software package comes with two built in renderers: The Ray Tracer renderer provides anti-aliasing , soft shadows, depth of field, transparent background, photon mapping caustics and subsurface scattering .