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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Creators can develop and sell user-generated assets to other game makers via the Unity Asset Store. This includes 3D and 2D assets and environments for developers to buy and sell. [61] Unity Asset Store launched in 2010. By 2018, there had been approximately 40 million downloads through the digital store. [62]

  3. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity Technologies created the Unity Icon Collective in November 2018. [41] The team creates assets for sale in the Unity Asset Store for PC and consoles. [42] The assets—characters, environments, art, and animation—can be used in high-quality games; the move was seen as an attempt to compete with Unity's rivals, such as Epic Games' Unreal ...

  4. Asset flip - Wikipedia

    en.wikipedia.org/wiki/Asset_flip

    An asset flip is a type of shovelware in which a video game developer purchases pre-made assets and uses them to create numerous permutations of generic games to sell at low prices. [1] Such games tend to be viewed by gamers as uncreative, [ 1 ] and as diverting attention from less popular high-quality titles.

  5. COLLADA - Wikipedia

    en.wikipedia.org/wiki/COLLADA

    COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.

  6. Unity Software (U) Q4 2024 Earnings Call Transcript - AOL

    www.aol.com/unity-software-u-q4-2024-224512778.html

    Unity Software (NYSE: U) Q4 2024 Earnings Call Feb 20, 2025, 8:30 a.m. ET. Contents: Prepared Remarks. Questions and Answers. Call Participants. Prepared Remarks: Daniel Amir-- Vice President ...

  7. Antigraviator - Wikipedia

    en.wikipedia.org/wiki/Antigraviator

    They gave a lecture on how the Cybernetic Walrus team used Unity 2017 to develop Antigraviator. [24] [25] In addition, assets from the game were used in the Unite Austin training day, where attendees learned to create an anti-gravity racing game of their own using Antigraviator's assets. [26] The training series was later released through ...

  8. Realm of the Mad God - Wikipedia

    en.wikipedia.org/wiki/Realm_of_the_Mad_God

    Realm of the Mad God is a massively multiplayer online shoot 'em up video game created by Wild Shadow Studios and currently owned and developed by DECA Games. It was in public beta from January 2010 and the browser version launched on June 20, 2011. [3]

  9. Firefighter paramedic led secret life as mafia hitman before ...

    www.aol.com/firefighter-paramedic-led-secret...

    In 1982, Tekiela became a firefighter paramedic, making him an asset to the Outfit. "It was about just doing your job, doing it well, and going home – not doing anything extra," said Kyle.