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  2. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    C++ uses the three modifiers called public, protected, and private. [3] C# has the modifiers public, protected,internal, private, protected internal, private protected, and file. [4] Java has public, package, protected, and private; package is the default, used if no other access modifier keyword is specified. The meaning of these modifiers may ...

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer. This reduces repetition, especially for types with multiple generic type-parameters , and adheres more closely to the DRY principle.

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  5. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    For example, if a date is represented by separate private year, month and day variables, then incoming dates can be split by the setDate mutator while for consistency the same private instance variables are accessed by setYear and setMonth. In all cases month values outside of 1 - 12 can be rejected by the same code.

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Private (or class-private) restricts access to the class itself. Only methods that are part of the same class can access private members. Protected (or class-protected) allows the class itself and all its subclasses to access the member. Public means that any code can access the member by its name.

  7. Access level - Wikipedia

    en.wikipedia.org/wiki/Access_level

    Access levels modifiers are commonly used in Java [1] as well as C#, which further provides the internal level. [2] In C++, the only difference between a struct and a class is the default access level, which is private for classes and public for structs. [3]

  8. Friend class - Wikipedia

    en.wikipedia.org/wiki/Friend_class

    A similar, but not equivalent, language feature is given by C#'s internal access modifier keyword, which allows classes inside the same assembly to access the private parts of other classes. This corresponds to marking each class a friend of another in the same assembly; friend classes are more fine-grained.

  9. Non-virtual interface pattern - Wikipedia

    en.wikipedia.org/wiki/Non-virtual_interface_pattern

    Subclass interface: This is the private interface, which can have any combination virtual and non-virtual methods. With such a structure, the fragile base class interface problem is mitigated. The only detriment is that the code is enlarged a little.