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  2. Rifts Conversion Book - Wikipedia

    en.wikipedia.org/wiki/Rifts_Conversion_Book

    Charles Peirce reviewed Rifts Conversion Book in White Wolf #35 (March/April, 1993), rating it a 4 out of 5 and stated that "The Rifts Conversion Book is a very good resource for any Rifts Campaign. This book will probably be most enjoyable to those people who have not seen this information elsewhere, providing the most new ideas and information.

  3. Rifts World Book 1: Vampire Kingdoms - Wikipedia

    en.wikipedia.org/wiki/Rifts_World_Book_1:...

    Charles Peirce reviewed Vampire Kingdoms in White Wolf #30 (Feb., 1992), rating it a 4 out of 5 and stated that "Vampire Kingdoms is an excellent sourcebook for any Rifts campaign. The information detailed is well-written and interior artwork by Kevin Long, Timothy Truman, Michael Gustovich and Kevin Siembieda is wonderful." [1]

  4. Rifts World Book 2: Atlantis - Wikipedia

    en.wikipedia.org/wiki/Rifts_World_Book_2:_Atlantis

    Charles Peirce reviewed Rifts World Book Two: Atlantis in White Wolf #35 (March/April, 1993), rating it a 2 out of 5 and stated that "Whether or not you like Atlantis will depend on what you want. If you feel the need to populate the Rifts world with yet more monsters, magic and weaponry, then definitely purchase this book. If not, definitely ...

  5. Rifts (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Rifts_(role-playing_game)

    Rifts is a multi-genre role-playing game created by Kevin Siembieda in August 1990 and published continuously by Palladium Books since then. It takes place in a post-apocalyptic future, deriving elements from cyberpunk, science fiction, fantasy, horror, western, mythology and many other genres.

  6. Rifts World Book 10: Juicer Uprising - Wikipedia

    en.wikipedia.org/wiki/Rifts_World_Book_10:...

    In the October 1996 edition of Dragon, Rick Swan called the book "an elaborate treatise on one of the Rifts game's most popular character classes." He concluded that the book "provides more Juicer info than a casual Rift -er like me will ever need.

  7. File:NEW CRACK.pdf - Wikipedia

    en.wikipedia.org/wiki/File:NEW_CRACK.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  8. Rifts Sourcebook - Wikipedia

    en.wikipedia.org/wiki/Rifts_Sourcebook

    Charles Peirce reviewed Rifts Sourcebook in White Wolf #27 (June/July, 1991), rating it a 3 out of 5 and stated that "The Rifts Sourcebook is a well-written supplement that expands upon what was found the Rifts game. If you play Rifts, you should own this book." [1]

  9. Palladium Books - Wikipedia

    en.wikipedia.org/wiki/Palladium_Books

    Palladium Books is a publisher of role-playing games (RPGs) best known for its Rifts series (1990–present). Palladium was founded April 1981 in Detroit, Michigan, by current president and lead game designer Kevin Siembieda, and is now based in Westland, Michigan.