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Geekbench began as a benchmark for Mac OS X and Windows, [3] and is now a cross-platform benchmark that supports macOS, Windows, Linux, Android and iOS. [4]In version 4, Geekbench started measuring GPU performance in areas such as image processing and computer vision.
2 8–14.4 2.8 11.2 268.8 Unknown 49 Retail GeForce GT 625 February 19, 2013 GF119 292 79 810 — — 1620 898 (1796) 1 48:8:4 0.5 1 14.4 3.24 6.5 155.5 Unknown 30 OEM GeForce GT 630 [g] [h] April 24, 2012 GK107 TSMC 28 nm: 1300 118 PCIe 3.0 x16 875 — — 875 891 (1782) 192:16:16 1 2 28.5 128 14 14 336 14 1.2 50 May 15, 2012 GF108-400-A1 ...
2012 Desktop Celeron G16x0 Celeron G1610T Pentium G2xx0 Pentium G2xx0T Ivy Bridge: 015A 650–1050 48:6:1 [36] (GT1) 11.1 FL11_0 4.0 Windows 4.1 macOS 4.2 Linux ES 3.0 Linux: 1.2 1.0 Linux: 25.6 1720 No Mobile: Celeron 10x0M Celeron 10x7U Pentium 2117U Pentium 20x0M: 350–1100 HD Graphics 2500 [37] Workstation: Xeon E3-1265LV2: 0152: 650 ...
All good things come to those who wait. For graphics powerhouse NVIDIA (NAS: NVDA) , that good thing is the launch of its latest graphics processing units, based on its new Kepler architecture.
Superposition and other benchmarks by Unigine are often used by hardware reviewers to measure graphics performance (PCMag, [1] [2] [3] Digital Trends, [4] [5] [6] Lifewire [7] [8] [9] and others) and by overclockers for online and offline competitions in GPU overclocking. [10] [11] [12] Running Superposition (or another) benchmark by Unigine ...
3DMark 11 included four Graphics tests - Deep Sea 1 & 2, High Temple 1 & 2 - for measuring GPU performance, a Physics test measuring CPU performance, and a Combined test targeting CPU and GPU performance. 3DMark 11 included a Demo that adds a soundtrack to the visual content. December 7, 2010 Windows Vista Windows 7 Windows 8 Windows 8.1 Windows 10
For each computer system, the following quantities are reported: [2] R max – the performance in GFLOPS for the largest problem run on a machine. N max – the size of the largest problem run on a machine. N 1/2 – the size where half the R max execution rate is achieved. R peak – the theoretical peak performance GFLOPS for the machine.
These APIs have also proved vital to computer graphics hardware manufacturers, as they provide a way for programmers to access the hardware in an abstract way, while still taking advantage of the special hardware of any specific graphics card. The first 3D graphics framework was probably Core, published by the ACM in 1977.