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The word bara means "sword" in Sangirese language, [1] therefore it literally means "Sangirese sword". The Bara Sangihe is known for its unique shaped blade that resembles a crocodile [2] or a beak of a bird with serrations. The shape of its handle also splits into two, [3] is made of wood, carved with traditional Sangirese motifs. [4]
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This sword is a weapon of war during the times when feuds were frequent among the different Batak groups. [1] Piso Sanalenggam that were made by datu priests from the Dairi Regency region, is used for the preparation of medicine and magical substances.
The game starts out with an evil demon ruling over the world and its inhabitants, who live in fear of it. However, a man named Victar, who comes from a small village, has a sword that can destroy the demon. The blade had previously been split up into pieces, though, and Victar must travel through three worlds to get back the three broken pieces ...
Dark Souls III is an action role-playing game played in a third-person perspective. According to lead director and series creator Hidetaka Miyazaki, the game's gameplay design followed "closely from Dark Souls II". [1] Players are equipped with various weapons to fight against enemies, such as bows, throwable projectiles, and swords.
Bonfires first appear as in-game checkpoints in Dark Souls, and later appear in the sequels Dark Souls II and Dark Souls III. [12] The appearances of the checkpoints in the trilogy differ from those in the preceding FromSoftware soulslike game Demon's Souls and its 2020 remake, which take the form of "Archstones," [16] and those in the subsequent games Bloodborne, Sekiro, and Elden Ring, which ...
The Amanremu has a straight, single edged blade with a bulbous curve near the tip. The blade is from the handle to tip, where its thickness narrows down and its width widens toward the tip with a bulbous shape near the end.
While in there, the protagonist encounters supernatural forces, then must work with the Spookies to investigate attacks by demons across the city. Aiding him is Nemissa, a demon who possesses the body of his friend Hitomi Tono. Development of Soul Hackers began in 1996, after the success of the original Devil Summoner.