Search results
Results From The WOW.Com Content Network
SpeedTree is a group of vegetation programming and modeling software products developed and sold by Interactive Data Visualization, Inc. (IDV) that generates virtual foliage for animations, architecture and in real time for video games and demanding real time simulations.
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.
A plant factory is a closed growing system which enables a plantsman to achieve constant production of vegetables all year around. The facility utilizes artificial control of light, temperature, moisture, and carbon dioxide concentrations.
Havok maintains integrations [16] for all of their products to Epic's Unreal Engine. Havok Physics can be used to replace the inbuilt physics engine (Chaos Physics) at an engine level, while Havok Navigation is a stand alone plugin, and Havok Cloth is a separate tool that works alongside the engine.
PlantUML is an open-source tool allowing users to create diagrams from a plain text language. Besides various UML diagrams, PlantUML has support for various other software development related formats (such as Archimate, Block diagram, BPMN, C4, Computer network diagram, ERD, Gantt chart, Mind map, and WBD), as well as visualisation of JSON and YAML files.
Unity formerly supported other platforms including its own Unity Web Player, a Web browser plugin. [71] However, it was deprecated in favor of WebGL . [ 93 ] Since version 5, Unity has been offering its WebGL bundle compiled to JavaScript using a 2-stage language translator ( C# to C++ and finally to JavaScript ). [ 94 ]
In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...
Microsoft's MakeCode, "a free online learn-to-code platform where anyone can build games, code devices, and mod Minecraft" [9] [10] RoboBlockly, a web-based robot simulation environment for learning coding and math; PICAXE, to control their educational microchips [11] SAM Labs, in STEAM learn-to-code "education solutions" [clarification needed ...