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  2. Genetic algorithm - Wikipedia

    en.wikipedia.org/wiki/Genetic_algorithm

    The simplest algorithm represents each chromosome as a bit string. Typically, numeric parameters can be represented by integers , though it is possible to use floating point representations. The floating point representation is natural to evolution strategies and evolutionary programming .

  3. Biological computation - Wikipedia

    en.wikipedia.org/wiki/Biological_computation

    The concept of biological computation proposes that living organisms perform computations, and that as such, abstract ideas of information and computation may be key to understanding biology.

  4. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  5. Computational biology - Wikipedia

    en.wikipedia.org/wiki/Computational_biology

    In biology supervised learning can be helpful when we have data that we know how to categorize and we would like to categorize more data into those categories. Diagram showing a simple random forest. A common supervised learning algorithm is the random forest, which uses numerous decision trees to train a model to classify a dataset. Forming ...

  6. Genetic programming - Wikipedia

    en.wikipedia.org/wiki/Genetic_programming

    Genetic programming (GP) is an evolutionary algorithm, an artificial intelligence technique mimicking natural evolution, which operates on a population of programs.It applies the genetic operators selection according to a predefined fitness measure, mutation and crossover.

  7. Cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Cellular_automaton

    The simplest nontrivial cellular automaton would be one-dimensional, with two possible states per cell, and a cell's neighbors defined as the adjacent cells on either side of it. A cell and its two neighbors form a neighborhood of 3 cells, so there are 2 3 = 8 possible patterns for a neighborhood.

  8. Evolutionary algorithm - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_algorithm

    Evolutionary algorithms (EA) reproduce essential elements of the biological evolution in a computer algorithm in order to solve “difficult” problems, at least approximately, for which no exact or satisfactory solution methods are known.

  9. Bioinformatics - Wikipedia

    en.wikipedia.org/wiki/Bioinformatics

    Bioinformatics uses biology, chemistry, physics, computer science, data science, computer programming, information engineering, mathematics and statistics to analyze and interpret biological data. The process of analyzing and interpreting data can sometimes be referred to as computational biology , however this distinction between the two terms ...