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  2. Nintendo optical discs - Wikipedia

    en.wikipedia.org/wiki/Nintendo_optical_discs

    The Wii Optical Disc (RVL-006) is the physical game medium for the Wii, created by Panasonic.Nintendo extended its proprietary technology to use a full size 12 cm, 4.7/8.54 GB DVD-based [12] disc, retaining the benefits of the GameCube Game Disc, and adding the standard capacity of a double-layer DVD-ROM.

  3. Famicom Disk System - Wikipedia

    en.wikipedia.org/wiki/Famicom_Disk_System

    Despite the Famicom Disk System's success and advantages over the Famicom itself, it also imposed many problems of its own. Most common was the quality of the Disk Cards; Nintendo removed the shutters on most Disk System games to reduce costs, instead placing them in a wax sleeve and clear plastic shell. [4]

  4. GD-ROM - Wikipedia

    en.wikipedia.org/wiki/GD-ROM

    The Dreamcast was considered by the video game industry as one of the most secure consoles on the market with its use of the GD-ROM, [7] but this was nullified by a flaw in the Dreamcast's support for the MIL-CD format, a Mixed Mode CD first released on June 25, 1999, that incorporates interactive visual data similarly to CD+G.

  5. Optical disc recording technologies - Wikipedia

    en.wikipedia.org/wiki/Optical_disc_recording...

    Retail recordable/writable optical media contain dyes in/on the optical media to record data, whereas factory-manufactured optical media use physical "pits" created by plastic molds/casts. As a result, data storage on retail optical media does not have the life-span of factory-manufactured optical media.

  6. ROM cartridge - Wikipedia

    en.wikipedia.org/wiki/ROM_cartridge

    As compact disc technology came to be widely used for data storage, most hardware companies moved from cartridges to CD-based game systems. Nintendo remained the lone hold-out, using cartridges for their Nintendo 64 system; the company did not transition to optical media until the release of the GameCube in 2001. [10]

  7. GameCube - Wikipedia

    en.wikipedia.org/wiki/GameCube

    The GameCube is Nintendo's first console to not use primarily cartridge media, following the Famicom Data Recorder, Famicom Disk System, SNES-CD, and 64DD which represent past explorations of complementary storage technologies. [111] The GameCube introduced a proprietary miniDVD optical disc format for up to 1.5 GB of data. [112]

  8. Nintendo - Wikipedia

    en.wikipedia.org/wiki/Nintendo

    Since then, both Nintendo and other development companies have produced and distributed an extensive catalog of video games for Nintendo's consoles. Nintendo's games are sold in both removable media formats such as optical disc and cartridge, and online formats which are distributed via services such as the Nintendo eShop and the Nintendo Network.

  9. Optical disc - Wikipedia

    en.wikipedia.org/wiki/Optical_disc

    An early analogue optical disc system existed in 1935, used on Welte's Lichttonorgel sampling organ. [15] An early analog optical disc used for video recording was invented by David Paul Gregg in 1958 [16] and patented in the US in 1961 and 1969. This form of optical disc was a very early form of the DVD (U.S. patent 3,430,966).