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  2. SMPTE timecode - Wikipedia

    en.wikipedia.org/wiki/SMPTE_timecode

    To correct this, drop-frame SMPTE timecode was invented. In spite of what the name implies, no video frames are dropped or skipped when using drop-frame timecode. Rather, some of the timecodes are dropped. In order to make an hour of timecode match an hour on the clock, drop-frame timecode skips frame numbers 0 and 1 of the first second of ...

  3. Variable frame rate - Wikipedia

    en.wikipedia.org/wiki/Variable_frame_rate

    Variable frame rate (or VFR) is a term in video compression for a feature supported by some container formats which allows for the frame rate to change actively during video playback, or to drop the idea of frame rate completely and set an individual timecode for each frame.

  4. Video compression picture types - Wikipedia

    en.wikipedia.org/wiki/Video_compression_picture...

    Three types of pictures (or frames) are used in video compression: I, P, and B frames. An I‑frame (intra-coded picture) is a complete image, like a JPG or BMP image file. A P‑frame (Predicted picture) holds only the changes in the image from a previous frame. For example, in a scene where a car moves across a stationary background, only the ...

  5. Time base correction - Wikipedia

    en.wikipedia.org/wiki/Time_base_correction

    Time base correction (TBC) is a technique to reduce or eliminate errors caused by mechanical instability present in analog recordings on mechanical media. Without time base correction, a signal from a videotape recorder (VTR) or videocassette recorder (VCR), cannot be mixed with other, more time-stable devices such as character generators and video cameras found in television studios and post ...

  6. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame time is related to frame rate, but it measures the time between frames. A game could maintain an average of 60 frames per second but appear choppy because of a poor frame time. Game reviews sometimes average the worst 1% of frame rates, reported as the 99th percentile, to measure how choppy the game appears.

  7. OBS Studio - Wikipedia

    en.wikipedia.org/wiki/OBS_Studio

    OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.

  8. Talk:Frame rate - Wikipedia

    en.wikipedia.org/wiki/Talk:Frame_rate

    Every 13th frame will be dropped, resulting in the object appearing to jerk forward 5 times per second. Limiting the redraw rate to the refresh rate helps to eliminate this source of "chop." However, the graphics card redraw rate will fall below the monitor's refresh rate if the scene is complex enough, raising the possibility of choppy motion ...

  9. USB video device class - Wikipedia

    en.wikipedia.org/wiki/USB_video_device_class

    The USB video device class (also USB video class or UVC) is a USB device class that describes devices capable of streaming video like webcams, digital camcorders, transcoders, analog video converters and still-image cameras.