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  2. Error correction code - Wikipedia

    en.wikipedia.org/wiki/Error_correction_code

    The code-rate is hence a real number. A low code-rate close to zero implies a strong code that uses many redundant bits to achieve a good performance, while a large code-rate close to 1 implies a weak code. The redundant bits that protect the information have to be transferred using the same communication resources that they are trying to protect.

  3. Perfect number - Wikipedia

    en.wikipedia.org/wiki/Perfect_number

    The number of divisors of a perfect number (whether even or odd) must be even, because N cannot be a perfect square. [ 51 ] From these two results it follows that every perfect number is an Ore's harmonic number .

  4. Dixon's factorization method - Wikipedia

    en.wikipedia.org/wiki/Dixon's_factorization_method

    Dixon's method replaces the condition "is the square of an integer" with the much weaker one "has only small prime factors"; for example, there are 292 squares smaller than 84923; 662 numbers smaller than 84923 whose prime factors are only 2,3,5 or 7; and 4767 whose prime factors are all less than 30.

  5. Smooth number - Wikipedia

    en.wikipedia.org/wiki/Smooth_number

    In number theory, an n-smooth (or n-friable) number is an integer whose prime factors are all less than or equal to n. [1] [2] For example, a 7-smooth number is a number in which every prime factor is at most 7. Therefore, 49 = 7 2 and 15750 = 2 × 3 2 × 5 3 × 7 are both 7-smooth, while 11 and 702 = 2 × 3 3 × 13 are not 7-smooth.

  6. Lucas pseudoprime - Wikipedia

    en.wikipedia.org/wiki/Lucas_pseudoprime

    Such an n is easy to factor, because in this case, n+1 = (p+1) 2 is a perfect square. One can quickly detect perfect squares using Newton's method for square roots. By combining a Lucas pseudoprime test with a Fermat primality test, say, to base 2, one can obtain very powerful probabilistic tests for primality, such as the Baillie–PSW ...

  7. Quadratic sieve - Wikipedia

    en.wikipedia.org/wiki/Quadratic_sieve

    The quadratic sieve algorithm (QS) is an integer factorization algorithm and, in practice, the second-fastest method known (after the general number field sieve).It is still the fastest for integers under 100 decimal digits or so, and is considerably simpler than the number field sieve.

  8. Correctness (computer science) - Wikipedia

    en.wikipedia.org/wiki/Correctness_(computer_science)

    For example, successively searching through integers 1, 2, 3, … to see if we can find an example of some phenomenon—say an odd perfect number—it is quite easy to write a partially correct program (see box). But to say this program is totally correct would be to assert something currently not known in number theory.

  9. Brocard's problem - Wikipedia

    en.wikipedia.org/wiki/Brocard's_problem

    Brocard's problem is a problem in mathematics that seeks integer values of such that ! + is a perfect square, where ! is the factorial. Only three values of n {\displaystyle n} are known — 4, 5, 7 — and it is not known whether there are any more.