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An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.
Introduction to Algorithms is a book on computer programming by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein.The book is described by its publisher as "the leading algorithms text in universities worldwide as well as the standard reference for professionals". [1]
Algorithms Unlocked is a book by Thomas H. Cormen about the basic principles and applications of computer algorithms. [1] The book consists of ten chapters, and deals with the topics of searching, sorting, basic graph algorithms, string processing, the fundamentals of cryptography and data compression, and an introduction to the theory of computation.
Algorithms + Data Structures = Programs [1] is a 1976 book written by Niklaus Wirth covering some of the fundamental topics of system engineering, computer programming, particularly that algorithms and data structures are inherently related. For example, if one has a sorted list one will use a search algorithm optimal for sorted lists.
This is a list of books in computational geometry. There are two major, largely nonoverlapping categories: There are two major, largely nonoverlapping categories: Combinatorial computational geometry , which deals with collections of discrete objects or defined in discrete terms: points, lines, polygons, polytopes, etc., and algorithms of ...
Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1] [2]) of algorithms in a target programming language.
Algorithms are given as formulas for any number of bits, the examples usually for 32 bits. Apart from the introduction, chapters are independent of each other, each focusing on a particular subject. Many algorithms in the book depend on two's complement integer numbers. The subject matter of the second edition of the book [1] includes ...
Las Vegas algorithm; Lock-free and wait-free algorithms; Monte Carlo algorithm; Numerical analysis; Online algorithm; Polynomial time approximation scheme; Problem size; Pseudorandom number generator; Quantum algorithm; Random-restart hill climbing; Randomized algorithm; Running time; Sorting algorithm; Search algorithm; Stable algorithm ...