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Procedural programming languages are based on the concept of the unit and scope (the data viewing range) of an executable code statement. A procedural program is composed of one or more units or modules, either user coded or provided in a code library; each module is composed of one or more procedures, also called a function, routine ...
The principles of modularity and code reuse in functional languages are fundamentally the same as in procedural languages, since they both stem from structured programming. For example: Procedures correspond to functions. Both allow the reuse of the same code in various parts of the programs, and at various points of its execution.
The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests. [56]
NPL (for NonProcedural Language) was a relational database language developed by T.D. Truitt et al. [1] [2] in 1980 for Apple II and, later, for MS-DOS.In general, a non-procedural language (also called a declarative language) requires the programmer to specify what the program should do, rather than (as with a procedural language) providing the sequential steps indicating how the program ...
Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed subroutines or functions). The terms are often used as synonyms, but the use of procedures has a dramatic effect on how imperative programs appear and how they are constructed.
Some researchers state that 4GLs are a subset of domain-specific languages. [1] [2] The concept of 4GL was developed from the 1970s through the 1990s, overlapping most of the development of 3GL, with 4GLs identified as "non-procedural" or "program-generating" languages, contrasted with 3GLs being algorithmic or procedural languages.
This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction
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