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This is a list of two-dimensional geometric shapes in Euclidean and other geometries. For mathematical objects in more dimensions, see list of mathematical shapes. For a broader scope, see list of shapes.
The earliest known example is 3D Art Graphics, a set of 3-D computer graphics effects, written by Kazumasa Mitazawa and released in June 1978 for the Apple II. [6] [7] Virtual Reality 3D is a version of 3D computer graphics. [8] With the first headset coming out in the late 1950s, the popularity of VR didn't take off until the 2000s.
Chiaroscuro – using strong contrasts between light and dark to achieve a sense of volume in modeling three-dimensional objects such as the human body. Gesture Drawing - loose drawing or sketching with the wrists moving, to create a sense of naturalism of the line or shape, as opposed to geometric or mechanical drawing; Grisaille –
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In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.
Table of Shapes Section Sub-Section Sup-Section Name Algebraic Curves ¿ Curves ¿ Curves: Cubic Plane Curve: Quartic Plane Curve: Rational Curves: Degree 2: Conic Section(s) Unit Circle: Unit Hyperbola: Degree 3: Folium of Descartes: Cissoid of Diocles: Conchoid of de Sluze: Right Strophoid: Semicubical Parabola: Serpentine Curve: Trident ...
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Sometimes the subroutines that draw the corresponding objects are called "geometric primitives" as well. The most "primitive" primitives are point and straight line segment, which were all that early vector graphics systems had. In constructive solid geometry, primitives are simple geometric shapes such as a cube, cylinder, sphere, cone ...