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The first game in the series is Elite, made by Braben and Bell. [5] It was published by Acornsoft (Acorn/BBC), Firebird (ports) and Imagineer in 1984. Elite was one of the first home computer games to use wire-frame 3D graphics with hidden line removal and twitch gameplay. The inclusion of Elite: The Dark Wheel, a novella by Robert Holdstock.
In 1993, Commodore Force ranked the game at number four on its list of the top 100 Commodore 64 games. [88] It was ranked #14 top game of all time by Next Generation in 1996, [89] #12 on IGN's 2000 "Top 25 PC Games of All Time" list, [74] the #3 most influential video game ever by the Times Online in 2007, [76] #6 "Greatest Game" by Stuff ...
The Dukes of Hazzard is a 1984 racing video game developed and published by Coleco for the ColecoVision game console and Coleco Adam computer. [1] Elite Systems released a different game with the same title for the ZX Spectrum computer on February 23, 1985. [2] [3] Both versions are based on The Dukes of Hazzard television series
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Pages in category "Elite (video game series)" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes. D. Elite Dangerous; E.
His work on Elite (1984), included programming in machine code using assembly. The game was based on an open-ended non-linear game model, and included revolutionary 3D graphics , at the time. [ 2 ] Prior to Elite , he developed Free Fall , a game set inside a coriolis space station with the player controlling an alien punching astronaut ...
The series puts emphasis on fast-paced, arcade-style street racing in the vein of Need for Speed, along with elements from other racing games such as Ridge Racer and Burnout; the spin-off game Asphalt Xtreme takes place in an off-road racing setting, with open-wheel buggies, sport-utility vehicles and rally cars in lieu of supercars as in previous games.