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  2. Soft skills - Wikipedia

    en.wikipedia.org/wiki/Soft_skills

    The term "soft skills" was created by the U.S. Army in the late 1960s. It refers to any skill that does not employ the use of machinery. The military realized that many important activities were included within this category, and in fact, the social skills necessary to lead groups, motivate soldiers, and win wars were encompassed by skills they had not yet catalogued or fully studied.

  3. Mark Cuban: 3 Soft Skills Lead To Success - AOL

    www.aol.com/finance/mark-cuban-3-soft-skills...

    “The skills you need for a job today, ten years, 100 years from now, are always the same,” Cuban explained. “You need to be curious, because everything’s changing. You need to be agile ...

  4. SOLID - Wikipedia

    en.wikipedia.org/wiki/SOLID

    In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...

  5. 21st century skills - Wikipedia

    en.wikipedia.org/wiki/21st_century_skills

    The skills and competencies considered "21st century skills" share common themes, based on the premise that effective learning, or deeper learning, requires a set of student educational outcomes that include acquisition of robust core academic content, higher-order thinking skills, and learning dispositions.

  6. Design principles - Wikipedia

    en.wikipedia.org/wiki/Design_principles

    Planning a consistent and similar design is an important aspect of a designer's work to make their focal point visible. Too much similarity is boring but without similarity important elements will not exist and an image without contrast is uneventful so the key is to find the balance between similarity and contrast.

  7. Design for All (in ICT) - Wikipedia

    en.wikipedia.org/wiki/Design_for_All_(in_ICT)

    Design for All in the context of information and communications technology (ICT) is the conscious and systematic effort to proactively apply principles, methods and tools to promote universal design in computer-related technologies, including Internet-based technologies, thus avoiding the need for a posteriori adaptations, or specialised design ...

  8. Skill - Wikipedia

    en.wikipedia.org/wiki/Skill

    Skills can often [quantify] be divided into domain-general and domain-specific skills. Some examples of general skills include time management, teamwork [3] and leadership, [4] and self-motivation. [5] In contrast, domain-specific skills would be used only for a certain job, e.g. operating a sand blaster. Skill usually requires certain ...

  9. Lean software development - Wikipedia

    en.wikipedia.org/wiki/Lean_software_development

    Lean software development is a translation of lean manufacturing principles and practices to the software development domain. Adapted from the Toyota Production System, [1] it is emerging with the support of a pro-lean subculture within the agile community.

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