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  2. HTML audio - Wikipedia

    en.wikipedia.org/wiki/HTML_audio

    The adoption of HTML audio, as with HTML video, has become polarized between proponents of free and patent-encumbered formats. In 2007, the recommendation to use Vorbis was retracted from the HTML5 specification by the W3C together with that to use Ogg Theora, citing the lack of a format accepted by all the major browser vendors.

  3. WebRTC - Wikipedia

    en.wikipedia.org/wiki/WebRTC

    It allows audio and video communication and streaming to work inside web pages by allowing direct peer-to-peer communication, eliminating the need to install plugins or download native apps. [ 4 ] Supported by Apple , Google , Microsoft , Mozilla , and Opera , WebRTC specifications have been published by the World Wide Web Consortium (W3C) and ...

  4. Discord - Wikipedia

    en.wikipedia.org/wiki/Discord

    Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media.Communication can be private or take place in virtual communities called "servers".

  5. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors.

  6. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. Media Source Extensions - Wikipedia

    en.wikipedia.org/wiki/Media_Source_Extensions

    Media Source Extensions (MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within web browsers that support HTML video and audio. [5] Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript.

  8. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.

  9. Online chat - Wikipedia

    en.wikipedia.org/wiki/Online_chat

    Online chat is any direct text-, audio- or video-based (), one-on-one or one-to-many chat (formally also known as synchronous conferencing), using tools such as instant messengers, Internet Relay Chat (IRC), talkers and possibly MUDs or other online games.