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In the end, the Quarrel of the Ancients and Moderns was a cover, often a witty one, for opposing views of much deeper significance. One side was attached to the classic ideals of Greece and Rome and rejected a theory of art that turned literature into propaganda for the ruling powers, while the other contested the very idea of intellectual or ...
The "Quarrel of the Ancients and Moderns" was a French academic debate of the early 1690s, occasioned by Fontenelle arguing that modern scholarship had allowed modern man to surpass the ancients in knowledge. Temple argued against this position in his "On Ancient and Modern Learning" (where he provided the first English formulation of the ...
It depicts a literal battle between books in the King's Library (housed in St James's Palace at the time of the writing), as ideas and authors struggle for supremacy. Because of the satire, "The Battle of the Books" has become a term for the Quarrel of the Ancients and the Moderns. It is one of Swift's earliest well-known works.
Modern game theory began with the idea of mixed-strategy equilibria in two-person zero-sum games and its proof by John von Neumann. Von Neumann's original proof used the Brouwer fixed-point theorem on continuous mappings into compact convex sets, which became a standard method in game theory and mathematical economics.
Middlegame theory" often refers to maxims or principles applicable to the middlegame. [4] The modern trend, however, is to assign paramount importance to analysis of the specific position at hand rather than to general principles. [5] The development of theory in all of these areas has been assisted by the vast literature on the game.
A strategy game set during the ancient Italian wars. The game focuses on the unification of Italy and features campaigns centered around Pyrrhus of Epirus and the struggles between early Roman and Italic states. Builders of Greece: TBA: 500 – 300 BC: An upcoming city-building game where players build and manage a city-state in ancient Greece.
Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.
Freedom in modern societies is incompatible with that of the ancients. This is the opportunity to do what we want, it is a protection of the private sphere. "The aim of the moderns is the enjoyment of security in private pleasures; and they call liberty the guarantees accorded by institutions to these pleasures". Size and trade explain it.