When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects. [1] Objects can contain data (called fields , attributes or properties ) and have actions they can perform (called procedures or methods and implemented in code ).

  3. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    In object-oriented programming (OOP), object lifetime is the period of time between an object's creation and its destruction. In some programming contexts, object lifetime coincides with the lifetime of a variable that represents the object.

  4. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    C# has implemented enumerations in a manner similar to C, that is as wrappers around the bit-flags implemented in primitive integral types (int, byte, short, etc.). This has performance benefits and improves interaction with C/C++ compiled code, but provides fewer features and can lead to bugs if low-level value types are directly cast to an ...

  5. List of object-oriented programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_object-oriented...

    The listed languages are designed with varying degrees of OOP support. Some are highly focused in OOP while others support multiple paradigms including OOP. [ 1 ] For example, C++ is a multi- paradigm language including OOP; [ 2 ] however, it is less object-oriented than other languages such as Python [ 3 ] and Ruby .

  6. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction

  7. Open–closed principle - Wikipedia

    en.wikipedia.org/wiki/Open–closed_principle

    In object-oriented programming, the open–closed principle (OCP) states "software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification"; [1] that is, such an entity can allow its behaviour to be extended without modifying its source code. The name open–closed principle has been used in two ways.

  8. Forwarding (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Forwarding_(object...

    In object-oriented programming, forwarding means that using a member of an object (either a property or a method) results in actually using the corresponding member of a different object: the use is forwarded to another object.

  9. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The following shows the basic code of the object pool design pattern implemented using C#. For brevity the properties of the classes are declared using C# 3.0 automatically implemented property syntax. These could be replaced with full property definitions for earlier versions of the language.