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Locke Cole is a character in the 1994 Square Enix video game Final Fantasy VI, and a thief who prefers to identify as a "treasure hunter". [6] [7] He bears a personal vendetta against the Empire for assaulting his hometown, which killed his amnesiac love interest Rachel. [8]
Like previous installments, Final Fantasy VI consists of four basic modes of gameplay: an overworld map, town and dungeon field maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's world, which the player uses to direct characters to various locations.
Final Fantasy VI was the first game of the series to feature character designers other than Yoshitaka Amano.While Amano drew most character artwork, monster designer and graphic director Tetsuya Nomura created the original designs and many story episodes for Shadow and Setzer Gabbiani, [1] and field graphic designer Kaori Tanaka created the original designs of Edgar Roni Figaro and Sabin Rene ...
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.
Setzer Gabbiani is a character in the 1994 Square Enix video game Final Fantasy VI.Fighting using dice, darts and thrown playing cards, [6] he is a renowned gambler and owner of the Blackjack, an airship-based casino.
Edgar and Sabin received generally positive reception. In the book The Legend of Final Fantasy VI: Creation - Universe - Decryption, the author discusses both Edgar and Sabin. They discussed how Edgar was, in a way, his own coin, noting how he was a king who pursued women, an ally to both the Returners and the Empire, and defies conventions ...
Download as PDF; Printable version; In other projects Wikidata item; Appearance. ... FF6 may refer to: Final Fantasy VI, a 1994 role-playing game originally ...
Tetsuya Nomura (ιζ ε²δΉ, Nomura Tetsuya, born October 8, 1970) is a Japanese video game artist, designer, producer, and director working for Square Enix.He was hired by Square initially as a monster designer for Final Fantasy V (1992), before being shifted towards secondary character designer alongside Yoshitaka Amano for Final Fantasy VI (1994).