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  2. How to Make Good Decisions and Be Right All the Time

    en.wikipedia.org/wiki/How_to_Make_Good_Decisions...

    Chapter 40 concludes it is impossible to make good decisions all the time because we can never know enough about the world, and the consequences of our actions. Hence, ethics can never emulate the scientific revolution by offering a simple set of rules for every situation, similar to those derived by Newton.

  3. Choice architecture - Wikipedia

    en.wikipedia.org/wiki/Choice_architecture

    Choice architecture is the design of different ways in which choices can be presented to decision makers, and the impact of that presentation on decision-making. For example, each of the following: the number of choices presented [1] the manner in which attributes are described [2] the presence of a "default" [3] [4] can influence consumer choice.

  4. Critical thinking - Wikipedia

    en.wikipedia.org/wiki/Critical_thinking

    Critical thinking is the process of analyzing available facts, evidence, observations, and arguments to make sound conclusions or informed choices. It involves recognizing underlying assumptions, providing justifications for ideas and actions, evaluating these justifications through comparisons with varying perspectives, and assessing their rationality and potential consequences. [1]

  5. What Arc'teryx Jacket Should I Buy? A Guide to The Dead Bird.

    www.aol.com/arcteryx-jacket-buy-guide-dead...

    It shouldn't be this hard to find a rain jacket, so our editors—who are Arc'teryx obsessives themselves—came up with a step-by-step guide on which to buy.

  6. Emotions in decision-making - Wikipedia

    en.wikipedia.org/wiki/Emotions_in_decision-making

    Loewenstein and Lerner divide emotions during decision-making into two types: those anticipating future emotions and those immediately experienced while deliberating and deciding. Damasio formulated the somatic marker hypothesis (SMH), that proposes a mechanism by which emotional processes can guide (or bias) behavior, particularly decision ...

  7. Heuristic (psychology) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(psychology)

    Heuristics (from Ancient Greek εὑρίσκω, heurískō, "I find, discover") is the process by which humans use mental shortcuts to arrive at decisions. Heuristics are simple strategies that humans, animals, [1] [2] [3] organizations, [4] and even machines [5] use to quickly form judgments, make decisions, and find solutions to complex problems.

  8. Complete Idiot's Guides - Wikipedia

    en.wikipedia.org/wiki/Complete_Idiot's_Guides

    The Complete Idiot's Guides ("The Idiot's Guide to..."series) is a product line of how-to and other reference books published by Dorling Kindersley (DK). The books in this series provide a basic understanding of a complex and popular topics.

  9. Architectural decision - Wikipedia

    en.wikipedia.org/wiki/Architectural_decision

    Both practitioners and researchers recognize that software architecture decision-making is a group process that involves several stakeholders discussing, evaluating and shortlisting architectural decisions. Studies [32] [33] of practitioners found that though groups are ideally sized, a structured approach to decision-making is largely lacking ...