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  2. File:Money Monsters parent reading guide.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Money_Monsters_parent...

    English: The Money Monsters reading guide can help you bring money topics to life through storytime. Use the reading guide to review the key ideas in the Money Monsters books, ask questions during reading time, and find activities related to the money topics.

  3. Negative affectivity - Wikipedia

    en.wikipedia.org/wiki/Negative_affectivity

    Negative affect is regularly recognized as a "stable, heritable trait tendency to experience a broad range of negative feelings, such as worry, anxiety, self-criticisms, and a negative self-view". This allows one to feel every type of emotion, which is regarded as a normal part of life and human nature.

  4. Anger management - Wikipedia

    en.wikipedia.org/wiki/Anger_management

    An anger management course. Anger management is a psycho-therapeutic program for anger prevention and control. It has been described as deploying anger successfully. [1] Anger is frequently a result of frustration, or of feeling blocked or thwarted from something the subject feels is important.

  5. Monsters! Monsters! - Wikipedia

    en.wikipedia.org/wiki/Monsters!_Monsters!

    Monsters! Monsters! was designed by Ken St. Andre with Jim "Bear" Peters, with art by Liz Danforth, and was published in 1976 by Metagaming Concepts as a 40-page square-bound book. [1] Monsters! Monsters!, St. Andre's third game, [2]: 36 was developed by Steve Jackson based on a design by St. Andre related to his Tunnels & Trolls role-playing game.

  6. Neuroticism - Wikipedia

    en.wikipedia.org/wiki/Neuroticism

    Neuroticism is a personality trait associated with negative emotions. It is one of the Big Five traits. Individuals with high scores on neuroticism are more likely than average to experience such feelings as anxiety, worry, fear, anger, frustration, envy, jealousy, pessimism, guilt, depressed mood, and loneliness. [1]

  7. Monsters and Other Childish Things - Wikipedia

    en.wikipedia.org/wiki/Monsters_and_Other...

    The world of Monsters is much like the real world, except that monsters are real. Monsters can take any form imaginable, but are universally terrible and powerful; they frequently combine elements from Lovecraftian cosmic horror (existing outside of normal dimensions, unnatural physiology etc.) and children's stories. They do not need to eat ...

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  9. Fear - Wikipedia

    en.wikipedia.org/wiki/Fear

    Fear is an unpleasant emotion that arises in response to perceived dangers or threats.Fear causes physiological and psychological changes. It may produce behavioral reactions such as mounting an aggressive response or fleeing the threat, commonly known as the fight-or-flight response.