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  2. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its 1999 game Quake III Arena. It has subsequently been used in numerous games. It has subsequently been used in numerous games.

  3. Star Trek: The Next Generation Interactive Technical Manual

    en.wikipedia.org/wiki/Star_Trek:_The_Next...

    Star Trek: The Next Generation Interactive Technical Manual is a multimedia application software program published by Simon and Schuster Interactive in 1994. Based on the then-recently ended TV series Star Trek: The Next Generation, it allows users to explore a computer-generated simulation of the spacecraft USS Enterprise NCC-1701-D, the principal setting of the series.

  4. LCARS - Wikipedia

    en.wikipedia.org/wiki/LCARS

    Close-up of a PADD, as seen in Star Trek: Deep Space Nine. The LCARS interface is often seen used on a PADD (Personal Access Display Device), a hand-held computer. [3]At seven-inch (180 mm), similarly sized modern tablet computers such as the Nexus 7, Amazon Fire, BlackBerry PlayBook, and iPad Mini have been compared with the PADD.

  5. Trek73 - Wikipedia

    en.wikipedia.org/wiki/Trek73

    TREK73 is a computer game based on the original Star Trek television series. It was created in 1973 by William K. Char, Perry Lee, and Dan Gee for the Hewlett-Packard 2000 minicomputer in HP Time-Shared BASIC.

  6. List of Star Trek games - Wikipedia

    en.wikipedia.org/wiki/List_of_Star_Trek_games

    Windmill Software 1983: Star Trek: Strategic Operations Simulator (ports) Apple II, Atari 8-bit, ColecoVision, C64, VIC-20: Sega: 1984: Begin: A Tactical Starship Simulation: MS-DOS: Clockwork Software 1985: Star Trek Evolution [15] C64: Load'n'Go / One Step / Green Valley Publishing 1985: Star Trek: The Kobayashi Alternative: Apple II, C64, MS ...

  7. Reyes rendering - Wikipedia

    en.wikipedia.org/wiki/Reyes_rendering

    Reyes rendering is a computer software architecture used in 3D computer graphics to render photo-realistic images. It was developed in the mid-1980s by Loren Carpenter and Robert L. Cook at Lucasfilm 's Computer Graphics Research Group, which is now Pixar . [ 1 ]

  8. Video Trek 88 - Wikipedia

    en.wikipedia.org/wiki/Video_Trek_88

    Video Trek 88 is a computer game developed and published by Windmill Software in 1982, based on the earlier Star Trek text game. As opposed to the mainframe version, both the galactic chart and the local map are displayed side by side. A game in progress. The game is suitable for monochrome or color adapters, but is best viewed in monochrome. [1]

  9. Star Trek: Starship Creator - Wikipedia

    en.wikipedia.org/wiki/Star_Trek:_Starship_Creator

    Star Trek: Starship Creator is a computer-based vehicle simulation game developed by Imergy and released by Simon & Schuster Interactive in 1998 for both Microsoft Windows and Mac OS, based on the official license of the Star Trek franchise.