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  2. Haptic technology - Wikipedia

    en.wikipedia.org/wiki/Haptic_technology

    Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game Moto-Cross, [21] also known as Fonz, [22] was the first game to use haptic feedback, causing the handlebars to vibrate during a collision with another vehicle. [23] Tatsumi's TX-1 introduced force feedback to car driving games in 1983 ...

  3. Haptic suit - Wikipedia

    en.wikipedia.org/wiki/Haptic_suit

    The Teslasuit is a full body haptic suit with motion capture and biometric sensors. Its haptic feedback system uses electrical muscle stimulation (EMS) and transcutaneous electrical nerve stimulation (TENS) to simulate feelings and sensations. The use of biometric sensors has proposed uses in medicine, and specifically rehabilitation psychology ...

  4. Force Touch - Wikipedia

    en.wikipedia.org/wiki/Force_Touch

    The haptic feedback produced may be accompanied by an audible tone. [9] This helps in gaining the user's attention in order to convey an important information such as a success, warning or a failure. [10] Each haptic type is defined for a specific purpose, to convey a specific meaning. [9]

  5. Haptic perception - Wikipedia

    en.wikipedia.org/wiki/Haptic_perception

    Haptic perception (Greek: haptόs "palpable", haptikόs "suitable for touch") means literally the ability "to grasp something", and is also known as stereognosis. Perception in this case is achieved through the active exploration of surfaces and objects by a moving subject, as opposed to passive contact by a static subject during tactile perception. [1]

  6. Haptics - Wikipedia

    en.wikipedia.org/wiki/Haptics

    Haptic communication, the means by which people and other animals communicate via touching; Haptic perception, the process of recognizing objects through touch; Haptic poetry, a liminal art form combining characteristics of typography and sculpture; Haptic technology, technology that interfaces with the user through the sense of touch

  7. Output device - Wikipedia

    en.wikipedia.org/wiki/Output_device

    Haptic technology was introduced in the late 1990s for use in game controllers, to provide tactile feedback while a user is playing a video game. Haptic feedback has seen further uses in the automotive field, aircraft simulation systems, and brain-computer interfaces. [13] [14]

  8. Haptic memory - Wikipedia

    en.wikipedia.org/wiki/Haptic_memory

    Haptic memory is the form of sensory memory specific to touch stimuli. Haptic memory is used regularly when assessing the necessary forces for gripping and interacting with familiar objects. [ 1 ] It may also influence one's interactions with novel objects of an apparently similar size and density.

  9. Enactive interfaces - Wikipedia

    en.wikipedia.org/wiki/Enactive_interfaces

    The enactive interface in the figure interprets manual input and provides a response in perceptual terms in the form of images, sounds, and haptic (tactile) feedback. The system is called enactive because of the feedback loop in which the system response is decided by the user input, and the user input is driven by the perceived system ...