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Star Wars: Edge of the Empire - Game Master's Kit [July, 2013]: Includes the 4-panel gamemaster's screen and a 32-page booklet containing the adventure module Debts to Pay and an article discussing hints on how best to use the Nemesis Character system for Star Wars campaigns. Accessories
Previous Star Wars roleplaying game publisher Wizards of the Coast declined to renew their license in 2010 after 11 years. [1] [2] At Gen Con 2011, Fantasy Flight Games announced they had acquired the license from Lucasfilm Ltd., and at the following Gen Con announcing Star Wars: Edge of the Empire for 2013, Star Wars: Age of Rebellion for 2014, and Star Wars: Force and Destiny for 2015, while ...
Lucasfilm Games Lucasfilm Games Secret Weapons of the Luftwaffe: P-38: Lightning: MS-DOS: 1991: LucasArts LucasArts Secret Weapons of the Luftwaffe: P-80: Shooting Star: MS-DOS: 1991: LucasArts LucasArts Secret Weapons of the Luftwaffe: MS-DOS: August 1991: Lucasfilm Games Lucasfilm Games Star Wars: NES, Game Boy, Master System, Game Gear ...
As with most d20 System games, Star Wars offers playable races (called species) and classes to the Player Characters (PCs). The species of Star Wars d20 that are included with the Revised Core Rulebook are: Humans, Bothans, Cereans, Duros, Ewoks, Gungans, Ithorians, Kel Dor, Mon Calamari, Quarren, Rodians, Sullustans, Trandoshans, Twi'leks, Wookiees, and Zabrak and the unusual option for d20 ...
Rulebook: Provides some version of the HERO System rules engine. Rules Supplement: Provides new or optional rules (for the game system as a whole, or a particular setting), but not the core rules engine itself. Genre Book: Covers creating and running games in a particular genre using the HERO System.
Star Wars: The Roleplaying Game is a role-playing game set in the Star Wars universe, written and published by West End Games (WEG) between 1987 and 1999. The game system was slightly modified and rereleased in 2004 as D6 Space , which used a generic space opera setting.
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Jedi Sentinel: Jedi Sentinels are the pragmatic tech-class, being easily identified by their yellow lightsabers; they blended multiple schools of teaching, amplified them with a series of non-force skills, and focused on diverse inter-disciplinary talents that were not often associated with the Jedi.