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  2. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.

  3. G2A - Wikipedia

    en.wikipedia.org/wiki/G2A

    This is an accepted version of this page This is the latest accepted revision, reviewed on 8 February 2025. Digital marketplace for video game keys For other uses, see G2A (disambiguation). This article contains promotional content. Please help improve it by removing promotional language and inappropriate external links, and by adding encyclopedic text written from a neutral point of view ...

  4. Grand Theft Auto - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto

    Grand Theft Auto III, San Andreas and Vice City currently lie at the 2nd, 5th and 6th highest rated PlayStation 2 games on Metacritic, respectively, [201] while Chinatown Wars is rated the best game on the Nintendo DS [202] and the second best on the PlayStation Portable, [203] and Grand Theft Auto IV is currently rated the second best game ...

  5. There is no GTA V beta, yet - AOL

    www.aol.com/2013/03/18/no-gta-v-beta-yet

    For premium support please call: 800-290-4726 more ways to reach us

  6. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    Microsoft Game Studios: Xbox 360: Michael Pachter: Wedbush Securities: 30+ 15–20 60+ 91+ [60] Alan Wake 2: 2023 Remedy Entertainment: Epic Games Publishing: PlayStation 5, Windows, Xbox Series X/S: Atte Riikola: Inderes: 53.5 21.5 75 77 [61] Grand Theft Auto IV: 2008 Rockstar North: Rockstar Games: PS3, Xbox 360: Michael Pachter: Wedbush ...

  7. Early access - Wikipedia

    en.wikipedia.org/wiki/Early_access

    Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game.