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PoS—Point of Sale; POCO—Plain Old Class Object; POID—Persistent Object Identifier; POJO—Plain Old Java Object; POP—Point of Presence; POP3—Post Office Protocol v3; POSIX—Portable Operating System Interface, formerly IEEE-IX; POST—Power-On Self Test; PPC—PowerPC; PPI—Pixels Per Inch; PPM—Pages Per Minute; PPP—Point-to ...
In a linear system, "flutter point" is the point at which the structure is undergoing simple harmonic motion—zero net damping—and so any further decrease in net damping will result in a self-oscillation and eventual failure. "Net damping" can be understood as the sum of the structure's natural positive damping and the negative damping of ...
Pictures and films created using computers. Usually, the term refers to computer-generated image data created with the help of specialized graphical hardware and software. It is a vast and recently developed area of computer science. computer network. Also data network. A digital telecommunications network which allows nodes to share resources.
A block diagram is a diagram of a system in which the principal parts or functions are represented by blocks connected by lines that show the relationships of the blocks. [1] They are heavily used in engineering in hardware design , electronic design , software design , and process flow diagrams .
A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.
See also References External links A Accelerated Graphics Port (AGP) A dedicated video bus standard introduced by INTEL enabling 3D graphics capabilities; commonly present on an AGP slot on the motherboard. (Presently a historical expansion card standard, designed for attaching a video card to a computer's motherboard (and considered high-speed at launch, one of the last off-chip parallel ...
In computing, half precision (sometimes called FP16 or float16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks.
This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching Sampling 3D space at multiple points along a ray, typically used when analytical methods cannot be used. [24]: 157 Ray tracing