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  2. Fork–join model - Wikipedia

    en.wikipedia.org/wiki/Fork–join_model

    This scheduler can be much simpler than a fully featured, preemptive operating system scheduler: general-purpose thread schedulers must deal with blocking for locks, but in the fork–join paradigm, threads only block at the join point. [4] Fork–join is the main model of parallel execution in the OpenMP framework, although OpenMP ...

  3. Child process - Wikipedia

    en.wikipedia.org/wiki/Child_process

    There are two major procedures for creating a child process: the fork system call (preferred in Unix-like systems and the POSIX standard) and the spawn (preferred in the modern (NT) kernel of Microsoft Windows, as well as in some historical operating systems).

  4. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    This is a property of a system—whether a program, computer, or a network—where there is a separate execution point or "thread of control" for each process. A concurrent system is one where a computation can advance without waiting for all other computations to complete.

  5. Spawn (computing) - Wikipedia

    en.wikipedia.org/wiki/Spawn_(computing)

    The DOS/Windows spawn functions are inspired by Unix functions fork and exec; however, as these operating systems do not support fork, [2] the spawn function was supplied as a replacement for the fork-exec combination. However, the spawn function, although it deals adequately with the most common use cases, lacks the full power of fork-exec ...

  6. fork (system call) - Wikipedia

    en.wikipedia.org/wiki/Fork_(system_call)

    The POSIX-compatibility component of VM/CMS (OpenExtensions) provides a very limited implementation of fork, in which the parent is suspended while the child executes, and the child and the parent share the same address space. [19] This is essentially a vfork labelled as a fork. (This applies to the CMS guest operating system only; other VM ...

  7. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  8. Multiprocessing - Wikipedia

    en.wikipedia.org/wiki/Multiprocessing

    Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system. [ 1 ] [ 2 ] The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them.

  9. Context switch - Wikipedia

    en.wikipedia.org/wiki/Context_switch

    Often only a minimal part of the context is changed in order to minimize the amount of time spent handling the interrupt. The kernel does not spawn or schedule a special process to handle interrupts, but instead the handler executes in the (often partial) context established at the beginning of interrupt handling. Once interrupt servicing is ...