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  2. Fork and pull model - Wikipedia

    en.wikipedia.org/wiki/Fork_and_pull_model

    Followed by the advent of distributed version control systems (DVCS), Git naturally enables the usage of a pull-based development model, in which developers can copy the project onto their own repository and then push their changes to the original repository, where the integrators will determine the validity of the pull request. Since its ...

  3. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  4. Git - Wikipedia

    en.wikipedia.org/wiki/Git

    The underlying function of a pull request is no different than that of an administrator of a repository pulling changes from another remote (the repository that is the source of the pull request). However, the pull request itself is a ticket managed by the hosting server which perform these actions; it is not a feature of git SCM.

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In 2012 a truthful engine, called "Canon Ball", was released on GitHub. To run the game, the original game's assets are required. [373] Ports to many systems followed, like OpenPandora. [374] Paper Mario: 2000 2023 Role-playing video game: Intelligent Systems: Decompiled in 2023 with code released on github.com [375] Perfect Dark: 2000 ...

  6. Comparison of version-control software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_version...

    Cherry-picking: move only some revisions from a branch to another one (instead of merging the branches) Bisect: binary search of source history for a change that introduced or fixed a regression; Incoming/outgoing: query the differences between the local repository and a remote one (the patches that would be fetched/sent on a pull/push)

  7. Fork (software development) - Wikipedia

    en.wikipedia.org/wiki/Fork_(software_development)

    The death of the fork. This is by far the most common case. It is easy to declare a fork, but considerable effort to continue independent development and support. A re-merging of the fork (e.g., egcs becoming "blessed" as the new version of GNU Compiler Collection.) The death of the original (e.g. the X.Org Server succeeding and XFree86 dying.)

  8. GameMonkey Script - Wikipedia

    en.wikipedia.org/wiki/GameMonkey_Script

    GameMonkey Script was written in 2002 by Matthew Riek and Greg Douglas as part of a closed-source project for Auran Development. However, on 12 June 2003 Auran granted license for the full source code of GameMonkey to be released to the public under the MIT License. It is currently being used in commercial and hobby applications on a wide range ...

  9. Merge (version control) - Wikipedia

    en.wikipedia.org/wiki/Merge_(version_control)

    Manual merging is also required when automatic merging runs into a change conflict; for instance, very few automatic merge tools can merge two changes to the same line of code (say, one that changes a function name, and another that adds a comment). In these cases, revision control systems resort to the user to specify the intended merge result.