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  2. Half-Life 2: Episode One - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_One

    Half-Life 2: Episode One is a 2006 first-person shooter game developed and published by Valve for Windows. It continues the story of Half-Life 2 (2004). As the scientist Gordon Freeman, players must escape City 17 with Gordon's companion Alyx Vance. Like previous Half-Life games, Episode One combines shooting, puzzles and storytelling.

  3. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    A screenshot of Half-Life 2: Episode One. The high-dynamic-range rendering and Phong shading effects are evident. The Source 2006 branch was the term used for Valve's games using technology that culminated with the release of Half-Life 2: Episode One.

  4. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    On May 26, 2010, Half-Life 2, Episode One and Episode Two were released for Mac OS X. [27] In 2013, Valve ported Half-Life 2 to Linux [28] and released a free update adding support for the Oculus Rift virtual reality headset. [29] An NVIDIA Shield Tablet-exclusive port for Android was released on May 12, 2014. [30]

  5. The Orange Box - Wikipedia

    en.wikipedia.org/wiki/The_Orange_Box

    The Orange Box is a video game compilation containing five games developed and published by Valve.Two of the games included, Half-Life 2 and its first stand-alone expansion, Episode One; had previously been released in 2004 and 2006 as separate products.

  6. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    In December 2008, Valve announced that the two main Half-Life games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the Half-Life expansions [85] had sold 1.9 million (Opposing Force: 1.1 million, Blue Shift: 800,000) and Half-Life 2 expansions 1.4 million units (all for Episode One) by the end of November ...

  7. GoldSrc - Wikipedia

    en.wikipedia.org/wiki/GoldSrc

    The game was followed up with two expansions, Half-Life: Opposing Force and Half-Life: Blue Shift, both of which ran GoldSrc and were developed by Gearbox Software. [9] [10] Half-Life: Decay, an expansion pack for Half-Life only released on PlayStation 2, was released in 2001 alongside Half-Life 's debut on the platform. [11]

  8. Unreleased Half-Life games - Wikipedia

    en.wikipedia.org/wiki/Unreleased_Half-Life_games

    After releasing Half-Life 2: Episode Two in 2007, Valve struggled to settle on a direction for a new Half-Life game. Episode Three was canceled after Valve abandoned episodic development and began developing a new game engine, Source 2. Another Half-Life 2 episode, by Junction Point Studios, was canceled after Junction Point was acquired by ...

  9. Half-Life 2: Episode Two - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_Two

    Half-Life 2: Episode Two is a 2007 first-person shooter game developed and published by Valve.Following Episode One (2006), it is the second of two shorter episodic games that continue the story of Half-Life 2 (2004).