Search results
Results From The WOW.Com Content Network
The Indonesian Game Association (Indonesian: Asosiasi Game Indonesia), formed in 2013, acts as the industry's trade association. [20] The video games industry in Indonesia comprised 1.77% of the national creative economy (IDR 15.08 trillion) in 2015 according to Statistics Indonesia, with only 20% of developers being part of an association. [21]
The title was showcased on Indonesia Game Show in 2008 and gave new hope to the team which drove them to start a video game company, which was founded on April 1, 2009. Seeing market condition at the time, Agate focused in flash games for a while before venturing to make advergames and service games in 2010.
Pages in category "Video game companies of Indonesia" The following 3 pages are in this category, out of 3 total. This list may not reflect recent changes. A.
The video industry in Indonesia is set for rapid growth over the next five years as online services overtake conventional TV’s market share, according to new study. Total video industry revenues ...
The Indonesian Game Rating System (IGRS) is a video game content rating system founded by the Indonesian Ministry of Communication and Informatics in 2016. [1] [2] There are 5 classifications of ratings based on the game content, which includes the use of alcohol, cigarettes, drugs, violence, blood, language, sexual content, etc. [3]
Pages in category "Video games developed in Indonesia" The following 13 pages are in this category, out of 13 total. This list may not reflect recent changes. C.
Epic Games was blocked briefly from the world’s fourth-most populated country but on Tuesday complied with Indonesia’s requirement that it register with its ministry of information.
PT Digital Semantika Indonesia, doing business as Digital Happiness, is an Indonesian software design company and video game developer based in Indonesia. [1] The founder of the company and main producer of their most well-known game, DreadOut , is Rachmad Imron.